Gian Luca Bühler

Game Designer

About Me

Hi, my name is Gian Luca Bühler. I’m 22 years old and currently studying Game Design & Management in Wiesbaden, Germany. Feel free to check out my recent projects and to contact me.

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Projects

check out some of my recent projects

Level Design

Horror game group project where i specialised in the Level Design

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Game Pitch and Prototype

Pitching my game idea and creating a Game Design Document and Prototype for that idea

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Serious Game

Group project where we made a board game to help teach children about social media.

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Toolbox

programs i use for my work

Level Design

As a group of nine people, we created a story-driven first-person horror game set in an old fishing village by the sea. I was part of the Level Design Team, and here are some insights into how we crafted the village layout and level design.

Game Prototype

We were tasked with creating a pitch deck and pitching our game idea to a ‚publisher.‘ Following that, we developed a game design document detailing our project, and concluded by creating a prototype. My game idea, titled ‚DROP IN,‘ is an open-world skateboarding game.

Serious Game

As a group of four, we created a board game designed to facilitate learning about social media and technology. ‚Brawltime‘ is structured so that players of all ages can participate together. The objective is to collect Monster Cards by successfully answering questions and completing tasks related to social media and technology. There are three difficulty levels for tasks, and each playing space is designated with a specific type of task. Brawl spaces allow a player to challenge another player to a brawl, in which the winner of a special brawl task claims a monster card from the opponent.

Contact

feel free to contact me for questions or business inquiries